The stage still needs some adjusting at the edge, but I've already tweaked it a little bit.
Before:
After:
Wednesday, September 24, 2014
Light Animation & Compositing Test - Cassie
Here's a test of the environment light with nuke compositing.
No Shoe! - Cassie
Gretchen and I are working on solving subsurface rendering issues and noticed a shoe is missing!
***The problem was fixed when we looked at the object's render stats, and noticed a bunch of settings - including "primary visibility" - were turned off.
***The problem was fixed when we looked at the object's render stats, and noticed a bunch of settings - including "primary visibility" - were turned off.
Monday, September 22, 2014
Volumetric Lighting In Progress - Cassie
I have been fighting renderman to get volumetric lighting working correctly this past week, gave up for now, and trying an alternative method with maya software and compositing it. It's still a work in progress to fix the light shader a bit more, the diameter/edging and add in the god rays effect. But the direction seems to be right.
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| Hard Edge with Maya Software, Composited |
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| Hard Edge with Maya Software |
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| Soft Edge with Maya Software, Composited |
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| Soft Edge with Maya Software |
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| Volumetric Lighting Fail in Renderman |
Saturday, September 20, 2014
Wednesday, September 17, 2014
And So Lighting Begins.... - Cassie
I'm currently working on the first pass of lighting for an environment light rig. Right now I am focusing on light direction and intensity for the environment, next time I'll work on a volumetric Spot Light for the girl.
Question I have for Rachel & crew is how intense the back curtain should be, some stage references have it completely blacked out and others you can see it. So I'm wondering what ya'lls opinion is. I prefer Image 3 the most in my humble opinion.
Also I would like to hear critiques as well on improving the environment lighting, I plan on giving it another pass the next day or two.
Question I have for Rachel & crew is how intense the back curtain should be, some stage references have it completely blacked out and others you can see it. So I'm wondering what ya'lls opinion is. I prefer Image 3 the most in my humble opinion.
Also I would like to hear critiques as well on improving the environment lighting, I plan on giving it another pass the next day or two.
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| Image 1 |
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| Image 2 |
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| Image 3 |
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| Image 4 |
Sunday, September 14, 2014
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