Showing posts with label 2D. Show all posts
Showing posts with label 2D. Show all posts
Tuesday, September 1, 2015
Sunday, August 23, 2015
Monday, August 10, 2015
Tuesday, August 4, 2015
Wednesday, May 13, 2015
Sprites - Rachel
6/10/15
5/31/15
shot 390 background
5/16/15
shot 380 background
5/13/15
shot 360 background
3/2/15
Stage curtain
2/7/15
Girl sprites, high POV for shot 2
2/6/15
Girl sprites, from low POV, testing how different ways of blushing would look.
10/25/14
Mean Boss
10/15/14
Parents reveal
10/12/14
Dad over the shoulder:
Dissected
Also I decide to convert the dad's sweater to a different color (to stand out from the main character's shirt more)
10/11/14
Parents from the side:
5/31/15
shot 390 background
5/16/15
shot 380 background
5/13/15
shot 360 background
3/2/15
Stage curtain
2/7/15
Girl sprites, high POV for shot 2
2/6/15
Girl sprites, from low POV, testing how different ways of blushing would look.
10/25/14
Mean Boss
What it looks like put together
Dissected
Boss as a mic
Dissected
Parents reveal
What it looks like put together
Dissected
Dad over the shoulder:
What it looks like put together
Dissected
Also I decide to convert the dad's sweater to a different color (to stand out from the main character's shirt more)
10/11/14
Parents from the side:
What it looks like put together
Dissected
10/10/14
Parents from the back:
What it looks like put together
10/09/14Design for the boyfriend:
What it looks like put together
Dissected
View of the puppet rig before visibility controls
10/01/14
I'm not sure how to arrange these - I guess it will be a lot of trial and error, but here are the sprites for the main character.
The pants don't look quite as dark on a different background, but I will probably darken the color of the pants geo in Maya so they match up a little better.
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